<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"><channel><title>Creative Simulator Blog</title><description>Field notes for OOH media owners and agencies: testing creatives before print, building or buying a creative simulator, previewing DOOH properly.</description><link>https://virtualcampaign.dev</link><language>en</language><item><title>Embedding the Creative Simulator in your media owner portal</title><link>https://virtualcampaign.dev/en/blog/creative-simulator-iframe-embed-media-owner-portal</link><guid isPermaLink="true">https://virtualcampaign.dev/en/blog/creative-simulator-iframe-embed-media-owner-portal</guid><description>Allow the domain, add one iframe tag, set height and design, then optional control and login: how media owners add the Creative Simulator in an afternoon.</description><pubDate>Mon, 09 Nov 2026 00:00:00 GMT</pubDate><category>OOH</category><category>White label</category><category>iframe</category><category>Media owners</category></item><item><title>Photo products: Turning your existing sites into a simulator</title><link>https://virtualcampaign.dev/en/blog/photo-products-creative-simulator-setup</link><guid isPermaLink="true">https://virtualcampaign.dev/en/blog/photo-products-creative-simulator-setup</guid><description>Which site photos work in a Creative Simulator, why the four corners decide, and how media owners bring their sites over without a new photo shoot.</description><pubDate>Mon, 02 Nov 2026 00:00:00 GMT</pubDate><category>OOH</category><category>Media owners</category><category>Creative Simulator</category><category>Photo products</category></item><item><title>Before Print: The Checklist for Billboard Artwork</title><link>https://virtualcampaign.dev/en/blog/billboard-artwork-checklist-before-print</link><guid isPermaLink="true">https://virtualcampaign.dev/en/blog/billboard-artwork-checklist-before-print</guid><description>Six checks before an 18-sheet billboard design goes to the printer: file, sheet joins, word count, distance, surroundings and deadlines. Each one takes 30 seconds.</description><pubDate>Mon, 26 Oct 2026 00:00:00 GMT</pubDate><category>OOH</category><category>Billboard</category><category>Creative testing</category><category>Print files</category></item><item><title>White-label preview in your media owner portal: what clients expect</title><link>https://virtualcampaign.dev/en/blog/white-label-preview-media-owner-portal</link><guid isPermaLink="true">https://virtualcampaign.dev/en/blog/white-label-preview-media-owner-portal</guid><description>Two thirds of B2B buyers prefer to buy without a sales rep. Five things clients expect from the creative preview in your own portal, each with a 30-second check.</description><pubDate>Mon, 19 Oct 2026 00:00:00 GMT</pubDate><category>OOH</category><category>White label</category><category>Media owners</category><category>Sales</category></item><item><title>Approval loops: five rounds to a yes, and how to need fewer</title><link>https://virtualcampaign.dev/en/blog/creative-approval-rounds-ooh-agencies</link><guid isPermaLink="true">https://virtualcampaign.dev/en/blog/creative-approval-rounds-ooh-agencies</guid><description>On average it takes five rounds to get a creative idea signed off. Where those rounds come from with OOH creatives and how agencies turn them into one real decision.</description><pubDate>Mon, 12 Oct 2026 00:00:00 GMT</pubDate><category>OOH</category><category>Agencies</category><category>Approval</category><category>Creative testing</category></item><item><title>How long should a DOOH spot be? Loop, slot and the six-second rule</title><link>https://virtualcampaign.dev/en/blog/dooh-spot-length-loop-slot</link><guid isPermaLink="true">https://virtualcampaign.dev/en/blog/dooh-spot-length-loop-slot</guid><description>Six, eight or ten seconds: how loop and slot dictate DOOH spot length, why the message belongs in the first half, and how to check it in 30 seconds.</description><pubDate>Mon, 28 Sep 2026 00:00:00 GMT</pubDate><category>DOOH</category><category>Spot length</category><category>Loop</category><category>Creative testing</category><category>Approval</category></item><item><title>Daylight contrast: why LED walls look nothing like your monitor</title><link>https://virtualcampaign.dev/en/blog/daylight-contrast-led-walls</link><guid isPermaLink="true">https://virtualcampaign.dev/en/blog/daylight-contrast-led-walls</guid><description>Why a creative convinces on screen and looks flat on an outdoor LED wall: brightness, saturation and black level, each with a 30-second test.</description><pubDate>Thu, 24 Sep 2026 00:00:00 GMT</pubDate><category>OOH</category><category>DOOH</category><category>LED</category><category>Contrast</category><category>Creative testing</category></item><item><title>Build or buy a creative simulator?</title><link>https://virtualcampaign.dev/en/blog/build-or-buy-a-creative-simulator</link><guid isPermaLink="true">https://virtualcampaign.dev/en/blog/build-or-buy-a-creative-simulator</guid><description>What a creative simulator has to do in sales, where in-house builds tend to get stuck, and how white-label changes the make-or-buy maths.</description><pubDate>Thu, 17 Sep 2026 00:00:00 GMT</pubDate><category>Creative Simulator</category><category>OOH</category><category>White-Label</category><category>Make or Buy</category></item><item><title>Five mistakes that make OOH creatives unreadable</title><link>https://virtualcampaign.dev/en/blog/test-ooh-creatives-without-photoshop</link><guid isPermaLink="true">https://virtualcampaign.dev/en/blog/test-ooh-creatives-without-photoshop</guid><description>Type size, contrast, crop, loop length and surroundings: why a creative convinces on screen and fails on the street. Each point comes with a 30-second test.</description><pubDate>Thu, 17 Sep 2026 00:00:00 GMT</pubDate><category>OOH</category><category>DOOH</category><category>Creative testing</category><category>Approval</category></item></channel></rss>